The Order
Take Out
Trailer for my film - Take Out
(Selected for screening at TIAF 2020, FIAF Animation First Festival 2021, Crazy Talented Asians and Friends 2021, and Animafest Zagreb 2021) |
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Blk Mtn Sk8
2D, 3D, live action integration
Monkey Tank 3D modelling and texturing by Alina Maslianova, Monkey Tank rigging by Krutika Raju
All other Aspects of this shot are done by Moksha Rao (Me), including the Monkey Tank design
Monkey Tank 3D modelling and texturing by Alina Maslianova, Monkey Tank rigging by Krutika Raju
All other Aspects of this shot are done by Moksha Rao (Me), including the Monkey Tank design
Illustrations
The Aviary
The Land of Grits
P.I.g
Props
Unreal Engine
Above is the half tone, monochromatic shader I created in Unreal Engine 5 as an interesting contrast to the 2D sprite (named Rygs) I had designed and rigged in Toon Boom Harmony. The black and white image is the result of my shader while the coloured render is the environment without the halftone shader - normally lit in Unreal Engine. Infinity Blade CG Environment from Unreal Marketplace.
Contact
Hey, my name's Moksha Rao, and I've got a hunger for all things visual development, adventure, and food. Some of the projects I've had the opportunity to work on include Space Jam : A New Legacy, Frog & Toad, Invincible Fight Girl, and Tales of the Teenage Mutant Ninja Turtles. My most recent adventure has been moving from the east to west coast - where I'm having a good time working at Titmouse Vancouver!
Drop me an email at [email protected], or click on the icons below to check out more of my work!
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